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Saturday, July 14, 2007

Cyber game industry will grow rapidly

Chinanews, Shanghai, July 14 – The cyber game industry in China will continue to grow rapidly in the next few years. During this time, global cyber game industry will also shift to China for further development, said Liu Bingjie, director-general of the National Copyright Administration.
He made the statement while attending the Fifth China International Digital Interactive Entertainment Industry Summit held in Shanghai last Wednesday.
In 2006, cyber game industry in China further expanded. The number of game players reached 32.6 million, 23.8% more than last year. The total sales revenues generated in cyber game industry reached 6.54 billion yuan, increasing by 73.5% compared with last year. The fast development of cyber game industry created about 30 billion yuan of output for related industries, including telecommunications, IT industry, media and traditional publishing industry.
Over the next few years, cyber game industry in China will continue to make rapid development. From 2007 to 2011, cyber game industry will expand by 30.2% year on year, which indicates that Chinese cyber game industry market “will become one of the fastest and most promising market in the global cyber game industry,” Liu said.
According to Liu, currently global cyber game industry is shifting to China to make development. China has a vast number of cyber game players and many industrial operators are very competitive. More importantly, as Chinese government has launched a series of policies to support the development of domestic cyber game industry, many large global cyber game operators have begun to come to China to conduct more business cooperation with domestic companies and make profits by taking a share in the fast-growing Chinese market.

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